GAME ON 2025

ESCAPE ROOM CONFERENCE

Game On 2025 - Talk Recordings

A selection of Game On 2025 talks are now available to watch. To gain access to them, simply to subscribe to the newsletter below and you’ll get a secret link.

What you’ve missed in 2025.

The escape room industry is evolving, and staying ahead of the game has never been more crucial. Game On’s talks and interactive workshops will focus on how you can stay ahead of the curve and remain relevant in today’s competitive market.

GAME ON 2025 TOPICS

FUTURE PROOFING

Setting up and maintaining escape room companies that are future proof and sustainable in the long run.

DIVERSIFICATION

Diversifying game portfolios and product offerings so you stay relevant on a saturated immersive market.

INSPIRATION

Current and future developments on the market that will inspire the escape room businesses of the future.

HOW IT WORKS

INTERACTIVE WORKSHOPS

All the workshops at Game On will be led by industry experts who mastered their field. Sessions will be tailored to address your unique business needs, helping you develop a personalised, actionable plan to enhance and grow your escape room.

ENGAGING PRESENTATIONS

The talks at Game On set the stage for the conference, providing a big-picture overview of the current escape room market. They offer valuable insights and practical strategies to help you navigate your challenges with confidence.

THE AGENDA

The Game On 2025 agenda is built to inspire change and provide practical insights on turning current market trends to your advantage. Across two days, you'll gain valuable knowledge from industry experts and have plenty of opportunities to connect with fellow owners and exhibitors.

DAY 0 - APRIL 28

DAY 1 - APRIL 29

The first Game On conference was invaluable for me as an escape room owner. I found the speakers to be informative and inspiring, but my favorite part of the conference was the networking.
— Kat Stegeman | Escape2Win

DAY 2 - APRIL 30

Sorry, you missed it. Maybe next year. 😉

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TICKET INCLUDED

TALKS & WORKSHOPS

A dozen talks and workshops crafted to help you improve your escape room business.

EXHIBITORS

Explore 10 exhibitors, carefully selected to complement the key topics of Game On 2025.

EXPERIENCES

Time Crimes mobile game from the Netherlands. And Glitch Hunters an outdoor experience.

NETWORKING

Three networking nights to create many opportunities for you to connect with fellow escape room owners.

FOOD AND DRINKS

Lunch is included on both days of the conference and you’ll get free drinks during the networking nights.

ACCOMMODATION

Access to discounted on-site accommodation starting at £45pp / night including breakfast.

MEET THE SPEAKERS

Game On brings together industry innovators and experts to share proven strategies and insights. From business growth to immersive trends, our speakers will deliver presentations and interactive workshops to equip you with the tools to thrive in today’s market.

Stephen Davies

SPEAKER

Stephen is SVP of Global Licensing at BBC Studios, overseeing licensing for iconic brands like Bluey, Doctor Who, and BBC Earth across entertainment, publishing, gaming, and live events. With a finance and strategy background, Stephen has held leadership roles at the BBC since 1998, following earlier work in business development and supply chain strategy for Sainsbury’s and TJX.

David Goodman

SPEAKER

Dubbed the UK’s “Master of Immersive Experiences,” David is the Owner/Creative Director of Hounds, Sussex. David is committed to constantly evolving out-dated entertainment formats, looking to diversify the immersive entertainment sector and carve out a position for small-medium scale attractions in the future. He writes, designs, builds and directs all-manner of Immersive productions

Alex Field

WORKSHOP LEADER

Alex has been the Operations Manager at clueQuest, the UK’s longest-running escape room, since 2022. He started as a host in 2018 and transitioned through various back-office and operations roles, gaining extensive experience in operations and logistics. Alex now oversees a team of 40+ people, including Games Hosts, Assistant Managers, and members of the Sales and Customer Service teams.

Mairi Nolan

PANELIST

Mairi Nolan is a puzzle game designer and journalist. When not trying to escape from every escape room in the world, she writes about them as the editor in chief of the Escape Industry Newsletter - a global newsletter about escape rooms, and The Escape Roomer - a news and reviews site covering the UK. Additionally, she is the UK Ambassador for the Escape Room Championships, and TERPECA.

Brent Girhalva

WORKSHOP LEADER

Brent has over a decade of experience in youth empowerment, immersive entertainment, and applied theatre. At clueQuest, he combines creative sales outreach with a deep understanding of immersive experiences, focusing on corporate client retention and new customer engagement. He is also completing a Master’s in Psychodynamic Psychotherapy.

Zoli Papp

SPEAKER

Zoli is the founder of Zolitopia, the organizer of Game On, and co-founder of clueQuest. With over a decade of experience in the escape room industry, he has consulted numerous business owners on organizational structure, marketing strategies, and business development. Zoli has also been a featured speaker at major industry events, including Transworld, ERIC, and Up the Game.

Chi Yun Wai (Sam)

WORKSHOP LEADER

Chi, founder of Immersif, has over a decade of experience in the escape room industry, designing, building, and successfully selling multiple escape rooms. Drawing on his deep industry knowledge, he now specializes in providing tailored financial services, including bookkeeping, payroll, tax compliance, and data-driven insights. Chi is passionate about helping escape room businesses to achieve stability and growth in a competitive market.

Phil Harris

SPEAKER

Phil is co-owner of Pier Pressure escape rooms in Brighton and MD of Escape Workshop – the UK’s top dedicated puzzle and prop builders. Pier Pressure are currently the only UK company with a game that has spent three years at the top of the UK TERPECA rankings and Escape Workshop have designed games and built props for some big companies both inside and outside of the escape room industry.

Alex Girschfeld

WORKSHOP LEADER

Alex Girshfeld - the owner of Indestroom, one of the largest escape room manufacturer in the world. During his 10+ years in the industry, Alex has overseen the build of over 1,000 escape rooms across the globe. Indestroom also created unique concepts like interactive museum exhibits, self-restarting rooms, escape cubes and quiz game shows.

Philly Harris

WORKSHOP LEADER

Philly's career in academia as a psychology researcher and lecturer took a turn when she and her husband Phil discovered their love for escape rooms and founded Pier Pressure. Her PhD on positive psychology’s cognitive effects informs both game design and business decisions—though she rarely mentions it, unless she’s asked to write a bio about herself.

Piyush Agrawal

WORKSHOP LEADER

Piyush Agrawal is the owner of Massive Impact, a marketing agency specializing in escape room promotion, data-driven advertising, and AI-powered automation. With nearly a decade of experience, he has helped escape rooms worldwide enhance their brand visibility through expert SEO strategies and PPC ad management.

Natasa Potocnik

SPEAKER

Natasa Potocnik is the co-founder and creative director of Enigmarium®, renowned for its award-winning gamified experiences. As president of the Association of Escape Room Activities of Slovenia, she champions industry collaboration— from ER CHAMP to escape room associations—proving that working together leads to real, measurable impact

Bartosz
Idzikowski

SPEAKER

Bartosz is the co-founder of the international escape room marketplace Lock.me and the world escape room championship ER Champ. He also designed escape room board games, like Escape Tales and Side Quest that sold over 200,000 copies worldwide. His work in the escape room industry focuses on uniting the market and promoting the concept of escape rooms to different audiences.

Tom Dixon

PANELIST

Tom co-founded Clockwork Dog in 2016, just as the escape room industry was finding its feet. Tom developed custom electronics and software that helped to push the boundaries of what escape room experiences could be. These early innovations evolved into COGS, now used across the industry in escape rooms, immersive theatre, and many other venues.

Lewis Hunt

PANELIST

Lewis has been at the forefront of the escape room industry, combining his skills in technology, set design, and game creation to push boundaries and create unique experiences. Lewis has created and been involved in several TERPECA-winning games. His innovative approach continues to shape the industry, and he is now working internationally on multiple exciting projects.

Kevin Williams

PANELIST

Kevin Williams is the founder of Drawbridge, a software platform that helps escape rooms streamline operations with real time operational insights. His team have also created GameSense, an AI-powered camera vision technology that tracks player progress in real time. Kevin also owns an Escapology location with 12 different experiences.

EXHIBITORS

SPONSORS

Are you interested in exhibiting or becoming a sponsor for Game On 2025? Get in touch here.

STAY IN THE LOOP

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FAQ

HIGHLIGHTS FROM GAME ON 2024

My experience with the 2024 Game On Escape Room Conference was outstanding! The conference was very informative and having the opportunity to meet other escape room owners from all over the world was a memorable and inspiring experience!
— James Sherar | Escape2Win

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